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	<title>Daniel Guerrero Thoughts &#187; HCI (Human-Computer Interaction)</title>
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	<link>http://blog.danguer.com</link>
	<description>freelancer, daily life, danguer, php, javascript, flex</description>
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		<title>Communicating Design: Developing Web Site Documentation for Design and Planning</title>
		<link>http://blog.danguer.com/2007/11/23/communicating-design-developing-web-site-documentation-for-design-and-planning/</link>
		<comments>http://blog.danguer.com/2007/11/23/communicating-design-developing-web-site-documentation-for-design-and-planning/#comments</comments>
		<pubDate>Fri, 23 Nov 2007 08:10:10 +0000</pubDate>
		<dc:creator>danguer</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[HCI (Human-Computer Interaction)]]></category>

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		<description><![CDATA[I recently finished reading this excellent book.
Even the first part not clearly explained like other books, the personas chapter is very good to present this good resource. It worth to keep in mind this phrase: &#8220;I think our users want this&#8220;, which is a common idea in developing / designing I&#8217;ve found between several people [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Article: Untangling the Usability of Fisheye Menus</title>
		<link>http://blog.danguer.com/2007/09/16/article-untangling-the-usability-of-fisheye-menus/</link>
		<comments>http://blog.danguer.com/2007/09/16/article-untangling-the-usability-of-fisheye-menus/#comments</comments>
		<pubDate>Mon, 17 Sep 2007 04:41:14 +0000</pubDate>
		<dc:creator>danguer</dc:creator>
				<category><![CDATA[Career]]></category>
		<category><![CDATA[HCI (Human-Computer Interaction)]]></category>

		<guid isPermaLink="false">http://blog.danguer.com/2007/09/16/article-untangling-the-usability-of-fisheye-menus/</guid>
		<description><![CDATA[I&#8217;ve read at ACM Transactions on Computer-Human Interaction (TOCHI), the following article:
Untangling the Usability of Fisheye Menus
The article does a user testing on the usability of fisheye menus and reveals in terms of text menu they are worse than normal menus; and the best menu is the hierarchical menus.
Fisheye menus are those which when you [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Don&#8217;t Make Me Think: A Common Sense Approach to Web Usability</title>
		<link>http://blog.danguer.com/2007/09/16/dont-make-me-think-a-common-sense-approach-to-web-usability/</link>
		<comments>http://blog.danguer.com/2007/09/16/dont-make-me-think-a-common-sense-approach-to-web-usability/#comments</comments>
		<pubDate>Mon, 17 Sep 2007 00:58:35 +0000</pubDate>
		<dc:creator>danguer</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[HCI (Human-Computer Interaction)]]></category>

		<guid isPermaLink="false">http://blog.danguer.com/2007/09/16/dont-make-me-think-a-common-sense-approach-to-web-usability/</guid>
		<description><![CDATA[ 
I&#8217;ve finished reading this compact but excellent book:
Don&#8217;t Make Me Think: A Common Sense Approach to Web Usability
The book is written in an easy to read form; you will pick up the basic aspects of usability in this book.
The cartoons are funny and help to understand the main ideas. It use several examples from [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Information Architecture for the World Wide Web, 2nd Edition</title>
		<link>http://blog.danguer.com/2007/09/12/information-architecture-for-the-world-wide-web-2nd-edition/</link>
		<comments>http://blog.danguer.com/2007/09/12/information-architecture-for-the-world-wide-web-2nd-edition/#comments</comments>
		<pubDate>Thu, 13 Sep 2007 03:58:41 +0000</pubDate>
		<dc:creator>danguer</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[HCI (Human-Computer Interaction)]]></category>

		<guid isPermaLink="false">http://blog.danguer.com/2007/09/12/information-architecture-for-the-world-wide-web-2nd-edition/</guid>
		<description><![CDATA[I&#8217;ve finished reading this excellent book, I think in some parts have a lot of content and some chapters are barely explained.
This book mandatory for HCI / usability areas, it clearly explain the role of information architecture through examples, but of course some of the links in the book are outdated
I&#8217;ve read through Safari Books [...]]]></description>
		<wfw:commentRss>http://blog.danguer.com/2007/09/12/information-architecture-for-the-world-wide-web-2nd-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Who said &#8220;Usability is Free&#8221;?</title>
		<link>http://blog.danguer.com/2007/08/17/who-said-usability-is-free/</link>
		<comments>http://blog.danguer.com/2007/08/17/who-said-usability-is-free/#comments</comments>
		<pubDate>Sat, 18 Aug 2007 05:29:09 +0000</pubDate>
		<dc:creator>danguer</dc:creator>
				<category><![CDATA[HCI (Human-Computer Interaction)]]></category>
		<category><![CDATA[Thoughts]]></category>

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		<description><![CDATA[I read this article in the Interactions Magazine of this month, you can check from here:
http://portal.acm.org/citation.cfm?id=1273971
The main point in this article is the lack of usability on most linux programs (including distros), without doubt there have been several advantages on good presentation of programs (&#8221;eye candy&#8220;) like Beryl, but unfortunately some of these changes are [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Proceedings of the 6th ACM SIGCHI conference on Creativity &amp; cognition</title>
		<link>http://blog.danguer.com/2007/07/01/proceedings-of-the-6th-acm-sigchi-conference-on-creativity-cognition/</link>
		<comments>http://blog.danguer.com/2007/07/01/proceedings-of-the-6th-acm-sigchi-conference-on-creativity-cognition/#comments</comments>
		<pubDate>Mon, 02 Jul 2007 03:12:22 +0000</pubDate>
		<dc:creator>danguer</dc:creator>
				<category><![CDATA[Career]]></category>
		<category><![CDATA[HCI (Human-Computer Interaction)]]></category>

		<guid isPermaLink="false">http://blog.danguer.com/2007/07/01/proceedings-of-the-6th-acm-sigchi-conference-on-creativity-cognition/</guid>
		<description><![CDATA[While I was reading ACM Communications I found an announce of the 2007 SIGCHI conference focused on Creativity &#038; Cognition. I browse the link and I saw the proceding is there I started to browse and I have to say the titles are enough to get your attention.
I started reading the Mitchell Resnick paper: All [...]]]></description>
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		<slash:comments>0</slash:comments>
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